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Technology Foundation Standards for Students - http://cnets.iste.org/students/s_stands.html
Provides technology standards and sample activities for various grade levels, PreK-12. |
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Asia-Pacific Forum on Science Learning and Teaching - http://www.ied.edu.hk/apfslt/
An online periodical dedicated to the effectiveness and interest of learning and teaching science subjects with the use of IT (especially various multimedia and Internet resources) in schools. |
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CTB/McGraw-Hill - http://www.ctb.com/
Publisher of standardized achievement tests and custom assessments including TerraNova, Fox in a Box, SUPERA, LAS, TABE, TestMate, NEDT, CDRT, and CDMT. The mission is to help the teacher help the child. |
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Online Evaluation Resource Library (OERL) - http://oerl.sri.com/
Developed for professionals seeking to design, conduct, document, or review project evaluations. OERL is funded by the National Science Foundation (NSF). |
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Encyclopedia of Educational Technology - http://coe.sdsu.edu/eet/
A collection of short articles organized around five main areas relating to educational technology: analysis, design, development, implementation, and evaluation. Many of the entries cover items relating to the visual aspects of educational technology. The encyclopedia is edited by Bob Hoffman at San Diego State University. |
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Evaluating Interactive Multimedia - http://www.csu.edu.au/division/lmc/?oli-rd/occpap17/eval.htm
Shauna McKenna's paper for the Open Learning Institute on evaluating the materials used in computer based learning and evaluating the learning itself. |
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Girls Tech: Evaluating Electronic Resources for Girls - http://girlstech.douglass.rutgers.edu/
Explains and demonstrates a framework to evaluate electronic resources that will encourage and increase young women's interest and participation in the sciences and technology. A program of Douglass College, the undergraduate women?s college of Rutgers, The State University of New Jersey in partnership with the Girl Scouts of the U.S.A. |
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Learning with Technology Profile Tool - http://www.ncrtec.org/capacity/profile/profwww.htm
This profile tool will help you to compare your current instructional practices with a set of indicators for engaged learning and high-performance technology. |
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Milken Exchange on Education Technology - http://www.mff.org/edtech/
A summary of different studies and reports relating to the evaluation of educational technologies. |
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Educator's Guide to Evaluating the Use of Technology in Schools and Classrooms - http://www.ed.gov/pubs/EdTechGuide/
This guide was developed for the U.S. Department of Education. The guide is a tool for individuals with little formal training in research or evaluation. The handbook provides educators with a resource that enables greater involvement in the evaluation process, learning as they go. |
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EvaluTech Review Criteria - http://www.evalutech.sreb.org/criteria/
Criteria for evaluating computer courseware, CD-ROMs, websites, videodiscs, web portals, fiction and nonfiction books, and other media. Also has a guide to writing an annotation for courseware, and professional resources for selection and collection development. |
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Emerging from the Smog: Making Technology Assessment Work for Schools - http://www.fno.org/feb98/cov98feb.html
This article from "From Now On: The Educational Technology Journal" discusses the importance of evaluating technology in schools. |
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New Directions for Program Evaluation at the U.S. Department of Education - http://www.ed.gov/news/pressreleases/2002/04/evaluation.html
The Secretary's Conference on Educational Technology discusses recent changes in evaluation practices and evaluations for new visions of technology teaching and learning. |
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Summary of Current Research and Evaluation Findings on Technology in Education - http://www.wested.org/techpolicy/refind.html
Has evaluation on the use of technology in education. |
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WWILD Team (World Wide Interactive Learning Design Team) - http://it.coe.uga.edu/wwild/
The WWILD Team looks for special kinds of interactive software that they call interactive modules. An interactive module, similar to any reusable learning object, is any self-contained, short, interactive experience that is relevant to school-based learning -- they are not lessons, but resources for lessons and learning. |